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<title>qmk_sweep_skeletyl/keyboards/elephant42, branch master</title>
<subtitle>my qmk configs</subtitle>
<id>http://archive.git.mgrote.net/qmk_sweep_skeletyl/atom?h=master</id>
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<updated>2025-09-09T08:59:42+00:00</updated>
<entry>
<title>Migrate `g_led_config` to DD (E, F) (#25561)</title>
<updated>2025-09-09T08:59:42+00:00</updated>
<author>
<name>Jack Sangdahl</name>
</author>
<published>2025-09-09T08:59:42+00:00</published>
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<id>urn:sha1:6aa85699a5626c084a1cfd4ea2ecca3c14783c33</id>
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</entry>
<entry>
<title>Configure boards to use development_board - DE (#25369)</title>
<updated>2025-06-17T03:23:33+00:00</updated>
<author>
<name>Joel Challis</name>
</author>
<published>2025-06-17T03:23:33+00:00</published>
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<id>urn:sha1:d044a6bcc2c6a643e83754f5b746ea0dd900607f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove all via-enabled keymaps, including `via`. (#24322)</title>
<updated>2024-08-25T21:51:22+00:00</updated>
<author>
<name>Nick Brassel</name>
</author>
<published>2024-08-25T21:51:22+00:00</published>
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<id>urn:sha1:45dc2499dc369ce0ac7a4868a01ffb18fbaf0384</id>
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</content>
</entry>
<entry>
<title>Update Underglow keycodes (#23765)</title>
<updated>2024-08-25T12:15:07+00:00</updated>
<author>
<name>Ryan</name>
</author>
<published>2024-08-25T12:15:07+00:00</published>
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<id>urn:sha1:8f6d2ac53cdde6d0befc9f86c326f56620dcfcc0</id>
<content type='text'>
Co-authored-by: Nick Brassel &lt;nick@tzarc.org&gt;
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</entry>
<entry>
<title>Migrate split.soft_serial_pin to split.serial.pin 0-H (#24155)</title>
<updated>2024-07-23T11:13:05+00:00</updated>
<author>
<name>Joel Challis</name>
</author>
<published>2024-07-23T11:13:05+00:00</published>
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<id>urn:sha1:e8103722bcbce957ebf15da34b80571b49737572</id>
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</content>
</entry>
<entry>
<title>Delete trivial keymap readmes (#23714)</title>
<updated>2024-05-17T22:49:29+00:00</updated>
<author>
<name>Ryan</name>
</author>
<published>2024-05-17T22:49:29+00:00</published>
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<id>urn:sha1:5c592ab0c0104f93cb521acb9a5df0bac7aabb15</id>
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</content>
</entry>
<entry>
<title>Data-Driven Keyboard Conversions: E (#23512)</title>
<updated>2024-04-13T23:16:06+00:00</updated>
<author>
<name>James Young</name>
</author>
<published>2024-04-13T23:16:06+00:00</published>
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<id>urn:sha1:9de523810309b7737c42bbcd3989ff431351d2d3</id>
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</content>
</entry>
<entry>
<title>Move `SPLIT_KEYBOARD` to data driven (#21410)</title>
<updated>2024-04-12T03:22:15+00:00</updated>
<author>
<name>Duncan Sutherland</name>
</author>
<published>2024-04-12T03:22:15+00:00</published>
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<id>urn:sha1:8caa8674d225c1c26403f8c311be6ffbdd9081e1</id>
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</entry>
<entry>
<title>Migrate RGB Matrix config to info.json - EF (#22808)</title>
<updated>2024-01-04T06:04:57+00:00</updated>
<author>
<name>Joel Challis</name>
</author>
<published>2024-01-04T06:04:57+00:00</published>
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<entry>
<title>Move RGBLight animations to data driven (#21635)</title>
<updated>2023-08-23T21:11:39+00:00</updated>
<author>
<name>Ryan</name>
</author>
<published>2023-08-23T21:11:39+00:00</published>
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<id>urn:sha1:023d644bb69748d97feb49091e2c24f3fcd3da11</id>
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* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches</content>
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