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<title>qmk_sweep_skeletyl/lib/lib8tion/math8.h, branch master</title>
<subtitle>my qmk configs</subtitle>
<id>http://archive.git.mgrote.net/qmk_sweep_skeletyl/atom?h=master</id>
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<updated>2019-04-03T00:24:14+00:00</updated>
<entry>
<title>RGB Matrix Overhaul (#5372)</title>
<updated>2019-04-03T00:24:14+00:00</updated>
<author>
<name>XScorpion2</name>
</author>
<published>2019-04-03T00:24:14+00:00</published>
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<content type='text'>
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
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