// Copyright 2017 Alex Ong // Copyright 2020 Andrei Purdea // Copyright 2021 Simon Arlott // SPDX-License-Identifier: GPL-2.0-or-later // // Asymetric per-key algorithm. After pressing a key, it immediately changes state, // with no further inputs accepted until DEBOUNCE milliseconds have occurred. After // releasing a key, that state is pushed after no changes occur for DEBOUNCE milliseconds. #include "debounce.h" #include "timer.h" #include "util.h" #ifndef DEBOUNCE # define DEBOUNCE 5 #endif // Maximum debounce: 127ms #if DEBOUNCE > 127 # undef DEBOUNCE # define DEBOUNCE 127 #endif #define DEBOUNCE_ELAPSED 0 #if DEBOUNCE > 0 typedef struct { bool pressed : 1; uint8_t time : 7; } debounce_counter_t; // Uses MATRIX_ROWS_PER_HAND instead of MATRIX_ROWS to support split keyboards static debounce_counter_t debounce_counters[MATRIX_ROWS_PER_HAND * MATRIX_COLS] = {DEBOUNCE_ELAPSED}; static bool counters_need_update; static bool matrix_need_update; static bool cooked_changed; static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time); static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]); void debounce_init(void) {} bool debounce(matrix_row_t raw[], matrix_row_t cooked[], bool changed) { static fast_timer_t last_time; bool updated_last = false; cooked_changed = false; if (counters_need_update) { fast_timer_t now = timer_read_fast(); fast_timer_t elapsed_time = TIMER_DIFF_FAST(now, last_time); last_time = now; updated_last = true; if (elapsed_time > 0) { // Update debounce counters with elapsed timer clamped to 127 (maximum debounce) update_debounce_counters_and_transfer_if_expired(raw, cooked, MIN(elapsed_time, 127)); } } if (changed || matrix_need_update) { if (!updated_last) { last_time = timer_read_fast(); } transfer_matrix_values(raw, cooked); } return cooked_changed; } /** * @brief Processes per-key debounce counters and updates the debounced matrix state. * * This function iterates through each key in the matrix and updates its debounce counter * based on the elapsed time. If the debounce period has expired, the debounced state is * updated accordingly for key-down (eager) and key-up (defer) events. * * @param raw The current raw key state matrix. * @param cooked The debounced key state matrix to be updated. * @param elapsed_time The time elapsed since the last debounce update, in milliseconds. */ static inline void update_debounce_counters_and_transfer_if_expired(matrix_row_t raw[], matrix_row_t cooked[], uint8_t elapsed_time) { counters_need_update = false; matrix_need_update = false; for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) { uint16_t row_offset = row * MATRIX_COLS; for (uint8_t col = 0; col < MATRIX_COLS; col++) { uint16_t index = row_offset + col; if (debounce_counters[index].time != DEBOUNCE_ELAPSED) { if (debounce_counters[index].time <= elapsed_time) { debounce_counters[index].time = DEBOUNCE_ELAPSED; if (debounce_counters[index].pressed) { // key-down: eager matrix_need_update = true; } else { // key-up: defer matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col); matrix_row_t cooked_next = (cooked[row] & ~col_mask) | (raw[row] & col_mask); cooked_changed |= cooked_next ^ cooked[row]; cooked[row] = cooked_next; } } else { debounce_counters[index].time -= elapsed_time; counters_need_update = true; } } } } } /** * @brief Applies debounced changes to the matrix state based on per-key counters. * * This function compares the raw and cooked key state matrices to detect changes. * For each key, it updates the debounce counter and the debounced state according * to the debounce algorithm. Key-down events are handled eagerly, while key-up * events are deferred until the debounce period has elapsed. * * @param raw The current raw key state matrix. * @param cooked The debounced key state matrix to be updated. */ static inline void transfer_matrix_values(matrix_row_t raw[], matrix_row_t cooked[]) { matrix_need_update = false; for (uint8_t row = 0; row < MATRIX_ROWS_PER_HAND; row++) { uint16_t row_offset = row * MATRIX_COLS; matrix_row_t delta = raw[row] ^ cooked[row]; for (uint8_t col = 0; col < MATRIX_COLS; col++) { uint16_t index = row_offset + col; matrix_row_t col_mask = (MATRIX_ROW_SHIFTER << col); if (delta & col_mask) { if (debounce_counters[index].time == DEBOUNCE_ELAPSED) { debounce_counters[index].pressed = (raw[row] & col_mask); debounce_counters[index].time = DEBOUNCE; counters_need_update = true; if (debounce_counters[index].pressed) { // key-down: eager cooked[row] ^= col_mask; cooked_changed = true; } } } else if (debounce_counters[index].time != DEBOUNCE_ELAPSED) { if (!debounce_counters[index].pressed) { // key-up: defer debounce_counters[index].time = DEBOUNCE_ELAPSED; } } } } } #else # include "none.c" #endif