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| author | QMK Bot | 2025-04-17 18:24:18 +0200 |
|---|---|---|
| committer | QMK Bot | 2025-04-17 18:24:18 +0200 |
| commit | 642c169bc3ec3690be20a81bbb023319959cf69f (patch) | |
| tree | 2333356784b51c5e73fae3e901234cfb28ac696c /docs/features/led_matrix.md | |
| parent | 944a206d1fd2d49d56fb134576b8605ac305e6ae (diff) | |
| parent | 76413592402ae2ede4d9deef0f7d91bf73026d33 (diff) | |
Merge remote-tracking branch 'origin/master' into develop
Diffstat (limited to 'docs/features/led_matrix.md')
| -rw-r--r-- | docs/features/led_matrix.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/features/led_matrix.md b/docs/features/led_matrix.md index 756cc11e2b..113b13f03b 100644 --- a/docs/features/led_matrix.md +++ b/docs/features/led_matrix.md @@ -227,6 +227,8 @@ For inspiration and examples, check out the built-in effects under `quantum/led_ #define LED_MATRIX_DEFAULT_MODE LED_MATRIX_SOLID // Sets the default mode, if none has been set #define LED_MATRIX_DEFAULT_VAL LED_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set #define LED_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set +#define LED_MATRIX_VAL_STEP 8 // The value by which to increment the brightness per adjustment action +#define LED_MATRIX_SPD_STEP 16 // The value by which to increment the animation speed per adjustment action #define LED_MATRIX_DEFAULT_FLAGS LED_FLAG_ALL // Sets the default LED flags, if none has been set #define LED_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right. // If reactive effects are enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR |