diff options
| author | François Magimel | 2025-09-09 23:51:13 +0200 |
|---|---|---|
| committer | GitHub | 2025-09-09 23:51:13 +0200 |
| commit | 09ab67c0440d8e5e3faf832d23eb1b754845a573 (patch) | |
| tree | 0edccafc937149afdc8b964004f61fe80942cfa2 /docs/quantum_painter_lvgl.md | |
| parent | 7be4540b4688eab74920eb4cb2347af43fb6a779 (diff) | |
docs: fix misspellings (#25555)
* docs: fix misspellings
* docs: do line breaks with HTML instead of spaces
To remove trailing spaces and to avoid breaking things, line breaks can
be done with the HTML br tag.
Diffstat (limited to 'docs/quantum_painter_lvgl.md')
| -rw-r--r-- | docs/quantum_painter_lvgl.md | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/quantum_painter_lvgl.md b/docs/quantum_painter_lvgl.md index 40b3c3b2f1..0ff0e321ec 100644 --- a/docs/quantum_painter_lvgl.md +++ b/docs/quantum_painter_lvgl.md @@ -5,7 +5,7 @@ LVGL (Light and Versatile Graphics Library) is an open-source graphics library p LVGL integrates with [Quantum Painter's](quantum_painter) API and drivers to render to the display, the hardware supported by Quantum Painter is also supported by LVGL. ::: tip -Keep in mind that enabling the LVGL integration has a big impact in firmware size, it is recommeded to use a supported MCU with >256 kB of flash space. +Keep in mind that enabling the LVGL integration has a big impact in firmware size, it is recommended to use a supported MCU with >256 kB of flash space. ::: To learn more about LVGL and how to use it please take a look at their [official documentation](https://docs.lvgl.io/8.2/intro/) @@ -35,7 +35,7 @@ static painter_device_t display; void keyboard_post_init_kb(void) { display = qp_make_.......; // Create the display qp_init(display, QP_ROTATION_0); // Initialise the display - + if (qp_lvgl_attach(display)) { // Attach LVGL to the display ...Your code to draw // Run LVGL specific code to draw } |