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authorAndrew C2025-11-04 08:06:56 +0100
committerGitHub2025-11-04 08:06:56 +0100
commita1096e1dec7abae4c3cb957c992b7ac47877fe83 (patch)
tree796d651f64cda38b002fc63e09ea2dc79e3ddae4 /docs
parenta9739f78681dee290ede955c02b360f5c133f783 (diff)
Deprecate LAYOUT() macro in favor of JSON matrix definitions
* Indicate <keyboard>.h LAYOUT() deprecation in understanding_qmk.md Initial documentation uses <keyboard>.json to define matrix pin definitions, rather than having users #define the LAYOUT() macro in <keyboard>.h - This change brings this docs inline with the [porting_guidelines](https://docs.qmk.fm/porting_your_keyboard_to_qmk), QMK MSYS will also throw an error if this is attempted. * Update understanding_qmk.md enclosed '<' using backtick * style guideline, now builds correctly prior version indicates directory, new indicates config. still the same idea.
Diffstat (limited to 'docs')
-rw-r--r--docs/understanding_qmk.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/understanding_qmk.md b/docs/understanding_qmk.md
index ad5afdc56a..a47617c418 100644
--- a/docs/understanding_qmk.md
+++ b/docs/understanding_qmk.md
@@ -51,7 +51,7 @@ Matrix Scanning runs many times per second. The exact rate varies but typically
Once we know the state of every switch on our keyboard we have to map that to a keycode. In QMK this is done by making use of C macros to allow us to separate the definition of the physical layout from the definition of keycodes.
-At the keyboard level we define a C macro (typically named `LAYOUT()`) which maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and we can use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `LAYOUT()` macro for a numpad:
+At the keyboard level, QMK will generate a macro (typically named `LAYOUT()`) from our configuration file `info.json`, which then maps our keyboard's matrix to physical keys. Sometimes the matrix does not have a switch in every location, and QMK will use this macro to pre-populate those with KC_NO, making the keymap definition easier to work with. Here's an example `LAYOUT()` macro for a numpad:
```c
#define LAYOUT( \
@@ -71,7 +71,7 @@ At the keyboard level we define a C macro (typically named `LAYOUT()`) which map
Notice how the second block of our `LAYOUT()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
-You can also use this macro to handle unusual matrix layouts, for example the [Alice](https://github.com/qmk/qmk_firmware/blob/325da02e57fe7374e77b82cb00360ba45167e25c/keyboards/sneakbox/aliceclone/aliceclone.h#L24). Explaining that is outside the scope of this document.
+This macro can handle unusual matrix layouts, for example the [Alice](https://github.com/qmk/qmk_firmware/blob/325da02e57fe7374e77b82cb00360ba45167e25c/keyboards/sneakbox/aliceclone/aliceclone.h#L24). Explaining that is outside the scope of this document.
##### Keycode Assignment