diff options
| author | Diego Andres Rabaioli | 2024-11-06 08:46:17 +0100 |
|---|---|---|
| committer | GitHub | 2024-11-06 08:46:17 +0100 |
| commit | f4e6af2dbe8c2b0d24dfa14e58d3be02bd6b2b7d (patch) | |
| tree | 8bb93402dcf925509dafaebc18a3162cf38ea3a4 /keyboards/sdrakbs/sdrakb00/keymaps | |
| parent | f5f11b7c797c28f2ed8177fcf7c81e6207346184 (diff) | |
Adding SdraKb00 keyboard (#24552)
Co-authored-by: jack <jack@pngu.org>
Co-authored-by: Duncan Sutherland <dunk2k_2000@hotmail.com>
Diffstat (limited to 'keyboards/sdrakbs/sdrakb00/keymaps')
| -rw-r--r-- | keyboards/sdrakbs/sdrakb00/keymaps/default/keymap.c | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/keyboards/sdrakbs/sdrakb00/keymaps/default/keymap.c b/keyboards/sdrakbs/sdrakb00/keymaps/default/keymap.c new file mode 100644 index 0000000000..c5481b1076 --- /dev/null +++ b/keyboards/sdrakbs/sdrakb00/keymaps/default/keymap.c @@ -0,0 +1,74 @@ +// Copyright 2023 QMK +// SPDX-License-Identifier: GPL-2.0-or-later + +#include QMK_KEYBOARD_H + +/* Keymap for 3x4 Macropad + * + * Layer 0 (Base Layer) - Numpad layout with mute button and layer toggle: + * ,----------------------, + * | 7 | 8 | 9 | MUTE | + * |-------+-------+-------+--------| + * | 4 | 5 | 6 | Layer1 | + * |-------+-------+-------+--------| + * | 1 | 2 | 3 | 0 | + * `-----------------------^--------' + * + * Layer 1 (Function Layer) - Accessed by holding MO(1): + * ,----------------------, + * | BKSP | / | - | ---- | + * |-------+-------+-------+--------| + * | = | * | + | ---- | + * |-------+-------+-------+--------| + * | ENTER | ---- | ---- | . | + * `-----------------------^--------' + * + * The base layer (0) provides standard numpad functionality with: + * - Numbers 0-9 in traditional numpad layout + * - Mute button in top right + * - Layer 1 momentary toggle (MO1) in middle right + * + * The function layer (1) adds: + * - Basic mathematical operators (+, -, *, /) + * - Backspace, Enter, and decimal point + * - Equal sign for calculations + * - Empty slots marked as ---- (KC_NO) + */ +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + [0] = LAYOUT_ortho_3x4( + KC_KP_7, KC_KP_8, KC_KP_9, KC_MUTE, + KC_KP_4, KC_KP_5, KC_KP_6, MO(1), + KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_0 + ), + + [1] = LAYOUT_ortho_3x4( + KC_BACKSPACE, KC_KP_SLASH, KC_KP_MINUS, _______, + KC_EQUAL, KC_KP_ASTERISK, KC_KP_PLUS, _______, + KC_ENTER, _______, _______, KC_KP_DOT + ) +}; + + +/* + * Handle layer state changes by updating RGB matrix colors + * + * Sets RGB matrix colors based on active layer: + * - Layer 0: Light green (#88FB7A) + * - Layer 1: Red + * - Other layers: Red (fallback) + */ +layer_state_t layer_state_set_user(layer_state_t state) { + switch (get_highest_layer(state)) { + case 0: + rgb_matrix_sethsv(85, 255, 251); // #88FB7A for layer 0 + break; + case 1: + rgb_matrix_sethsv(0, 255, 255); // Red for layer 1 + break; + default: + rgb_matrix_sethsv(0, 255, 255); // Red for any other layer + break; + } + return state; +} |