| Commit message (Collapse) | Author | Age | Files | Lines |
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Fix typo in readme.md
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* Remove deprecated `RGB_` and Mouse keycodes
* Update old mouse keycodes, 0-9/A-M
* Update old mouse keycodes, N-Z & layouts
* Missed some stuff
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* Separate RGBLight/RGB Matrix keycode handling
* Remove `_DISABLE_KEYCODES` handling
* Update RGB Matrix keycode docs
* Update underglow keycodes for previously migrated boards
* Update keycodes for boards with custom handling
* Fix typos
* Fix bad merge
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* Begin WS2812 API rework
* Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang
* Formatting & update PS2AVRGB I2C driver (untested)
* Tested ARM bitbang RGB+RGBW
* Tested ARM SPI RGB - RGBW not working
* Tested ARM PWM RGB+RGBW
* Tested RP2040 PIO driver RGB+RGBW
* Update RGBLight
* Formatting
* Fix BM60HSRGB rev2
* Fix oddforge/vea
* Fix 1k and XD002 RGBLite
* Fix model_m/mschwingen
* Fix handwired/promethium
* Rename `WS2812_LED_TOTAL` for BM60HSRGB
* Fix work_louder boards
* Fix dawn60
* Fix rgbkb/pan
* Fix neson_design/700e and n6
* Fix ergodox_ez/shine
* ergodox_ez/shine: invert indices for left half
* Fix matrix/abelx
* Fix matrix/m20add
* Remove custom rgblight driver for matrix/noah - should be done with lighting layers
* Fix LED indexes for RGBLight split
* Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()`
* Update WS2812 API docs
* `ergodox_ez/shine`: simplify LED index calculation
* LED/RGB Matrix: Add weak function for LED index resolution
* Bandaid fix for RGB Matrix splits not using WS2812
* `steelseries/prime_plus`: redo custom RGBLight driver
* Update keyboards/steelseries/prime_plus/rgblight_custom.c
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
---------
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
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Affects:
- `e88`
- `ealdin/quadrant`
- `earth_rover`
- `eco`
- `edc40`
- `edi/standaside`
- `eek`
- `ein_60`
- `eniigmakeyboards/ek65`
- `eniigmakeyboards/ek87`
- `ep/96`
- `ep/comsn/hs68`
- `ep/comsn/mollydooker`
- `ep/comsn/tf_longeboye`
- `ergodox_ez`
- `ergotravel/rev1`
- `eternal_keypad`
- `evil80`
- `evolv`
- `evyd13/atom47/rev2`
- `evyd13/atom47/rev5`
- `evyd13/eon65`
- `evyd13/eon75`
- `evyd13/eon87`
- `evyd13/eon95`
- `evyd13/gh80_1800`
- `evyd13/gh80_3700`
- `evyd13/minitomic`
- `evyd13/mx5160`
- `evyd13/nt750`
- `evyd13/nt980`
- `evyd13/omrontkl`
- `evyd13/quackfire`
- `evyd13/solheim68`
- `evyd13/ta65`
- `evyd13/wasdat_code`
- `exclusive/e65`
- `exclusive/e7v1`
- `exclusive/e7v1se`
- `exclusive/e85/hotswap`
- `exclusive/e85/soldered`
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* remove i2c_start and i2c_stop from i2c drivers
* remove static i2c_address variable from chibios i2c driver
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* Remove requirement for `keymap_steno.h` include in keymaps
* Add back keymap_steno.h with a note for the time being
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Move RGBLight animations to data driven, 0-9
* Move RGBLight animations to data driven, A
* Move RGBLight animations to data driven, B
* Move RGBLight animations to data driven, C
* Move RGBLight animations to data driven, D
* Move RGBLight animations to data driven, E
* Move RGBLight animations to data driven, F
* Move RGBLight animations to data driven, G
* Move RGBLight animations to data driven, H
* Move RGBLight animations to data driven, handwired
* Move RGBLight animations to data driven, I
* Move RGBLight animations to data driven, J
* Move RGBLight animations to data driven, K
* Move RGBLight animations to data driven, L
* Move RGBLight animations to data driven, M
* Move RGBLight animations to data driven, N
* Move RGBLight animations to data driven, O
* Move RGBLight animations to data driven, P
* Move RGBLight animations to data driven, Q
* Move RGBLight animations to data driven, R
* Move RGBLight animations to data driven, S
* Move RGBLight animations to data driven, T
* Move RGBLight animations to data driven, U
* Move RGBLight animations to data driven, V
* Move RGBLight animations to data driven, W
* Move RGBLight animations to data driven, X
* Move RGBLight animations to data driven, Y
* Move RGBLight animations to data driven, Z
* Fix incorrect placement
* Fix build failures and mismatches
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