| Commit message (Collapse) | Author | Age | Files | Lines |
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* Remove deprecated `RGB_` and Mouse keycodes
* Update old mouse keycodes, 0-9/A-M
* Update old mouse keycodes, N-Z & layouts
* Missed some stuff
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* First batch of eeconfig conversions.
* Offset and length for datablocks.
* `via`, `dynamic_keymap`.
* Fix filename.
* Commentary.
* wilba leds
* satisfaction75
* satisfaction75
* more keyboard whack-a-mole
* satisfaction75
* omnikeyish
* more whack-a-mole
* `generic_features.mk` to automatically pick up nvm repositories
* thievery
* deferred variable resolve
* whitespace
* convert api to structs/unions
* convert api to structs/unions
* convert api to structs/unions
* fixups
* code-side docs
* code size fix
* rollback
* nvm_xxxxx_erase
* Updated location of eeconfig magic numbers so non-EEPROM nvm drivers can use them too.
* Fixup build.
* Fixup compilation error with encoders.
* Build fixes.
* Add `via_ci` keymap to onekey to exercise VIA bindings (and thus dynamic keymap et.al.), fixup compilation errors based on preprocessor+sizeof.
* Build failure rectification.
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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* `DEBUG` -> `DB_TOGG`, default-ish keymaps
* `DEBUG` -> `DB_TOGG`, user keymaps
* `DEBUG` -> `DB_TOGG`, community layouts
* `DEBUG` -> `DB_TOGG`, userspace
* `DEBUG` -> `DB_TOGG`, docs & core
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Remove keymap_config extern from default keymaps
* Revert unicode
Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(
Co-Authored-By: fauxpark <fauxpark@gmail.com>
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(#7098)
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* Fix Planck default keymap to play sounds on rev6
The dip_switch_update callback was overriding the default startup sound. This should prevent that from happening, and still allow it to play sounds, or stop them, when appropriate.
* Fix Preonic default keymap to play sounds on Rev 3
The dip_switch_update callback was overriding the default startup sound. This should prevent that from happening, and still allow it to play sounds, or stop them, when appropriate.
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* Add Dip Switches as a core feature
* Add documentation for Dip Switch feature
* Update Preonic Rev3 to use new feature and remove custom matrix
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Remove custom matrix line completely
Rather than just disabling it
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* DIP changes
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use better check for DIP Switch configuration
* Add to show features
* Add bitmask callback for dip switch
* Fix OLKB Boards dip switch config
* Update docs to include bitmask example
* Fix comments/documentation
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix issues with docs and use example from @tuzonghua
* Fix wording
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix example to use proper formatting
Bad, BAAAAAAD drashna!!!
* Handle dip switch initialization better
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* Update Layer functions to use layer_state_t in ZSA Boards
* Update Music Mask for ZSA boards
Fixes an issue with the board getting stuck on Adjust layer when activating music mode
* Add Support for SMART LED Toggle to Planck EZ
* Add support for SMART LED toggle in Ergodox EZ
* Ifdef swiss cheeze for Oryx Configurator
* Documentation and updates
* Add Oryx Keymap
* Add option to configure the layers for the Layer Indicator
* Update keymap with better examples
* Make sure eeprom is initialized before reading from it
* Force flush of LED matrix when suspending board
This fixes an issue where the LEDs don't fully clear sometimes when the host system goes to sleep
* Enable RGB Sleeping by default
* Add clarification about planck ez led layer config
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* New keymap
* Add readme; fix lack of asterisk on raise
* Update default planck map to tap_code vs reg/unreg
* Press F to pay respects
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Remove Extra Newlines
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* initial files for rev 6 with encoder
* music map init, dip scan added
* adds ws2812 driver for arm
* flesh out dip and encoder support
* adds default encoder res
* adds default encoder res
* start muse implementation
* muse working with encoder as control
* flip direction
* try mouse wheel again
* dont break other revs
* dont break other revs
* conditional autio
* pwm ws driver (not working)
* update build includes for chibios
* update ws2812 driver/config
* last commit for glasser code
* working example
* remove rgb for now
* finish up rev6
* working encoder keycodes
* add warnings to planck keymaps about the LAYOUT
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* Change handling of adjust layer to make it more LT(...) friendly.
* Update based on feedback from drashna.
* Change handling of adjust layer to make it more LT(...) friendly. This reworks handling to make it a little more friendly to include in keymaps.
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* adds :bootloader target
* update planck and preonic revisions
* remove references to .h files for planck
* update preonic keymap
* only add keyboard.h files that exist
* add production target
* hook things up with the new lufa variables
* update rules for planck/preonic
* back backlight key turn of status led when pressed
* add manufacturer/product strings to bootloader
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* implement basic terminal stuff
* modify send_string to read normal strings too
* add files bc yeah. working pgm detected
* pgm detection apparently not working
* adds send string keycodes, additional keycode support in send string
* implement arguments
* [terminal] add help command
* [terminal] adds keycode and keymap functions
* [terminal] adds nop.h, documentation
* update macro docs
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* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
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Fixes #1201.
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Flesh out MIDI support
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Update existing keymaps to enable MIDI_BASIC functionality. Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
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