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* Fix RGB Matrix Typing Heatmap overflow (#25915)nullptr2026-01-031-1/+1
* [CI] Format code according to conventions (#25828)QMK Bot2025-11-301-2/+1
* Fix RGB matrix not syncing and turning off properly on timeout (#25467)Filios922025-10-271-14/+18
* Add generic handling to cycle LED/RGB Matrix flags (#24649)Joel Challis2025-09-222-0/+55
* Restructure Pixel Rain interval code (#25516)フィルターペーパー2025-09-101-9/+16
* Simplify hue calculation in raindrops animation (#25587)フィルターペーパー2025-09-061-7/+2
* Clamp reactive offset value (#25489)フィルターペーパー2025-07-132-0/+2
* Refactor Starlight Smooth matrix effect (#25442)フィルターペーパー2025-07-061-1/+1
* Add `{rgb|led}_matrix_get_mode_name()`. (#25344)Nick Brassel2025-06-072-1/+59
* Add `compiler_support.h` (#25274)Pablo Martínez2025-05-221-1/+3
* [Chore] use {rgblight,rgb_matrix}_hsv_to_rgb overrides (#25271)Stefan Kerkmann2025-05-201-2/+2
* Enable community modules to define LED matrix and RGB matrix effects. (#25187)Pascal Getreuer2025-05-122-0/+18
* [New Feature/Core] New RGB Matrix Animation "Starlight Smooth" (#25203)art-was-here2025-05-122-0/+27
* Add additional hooks for Community modules (#25050)Drashna Jaelre2025-05-051-0/+10
* Allow for disabling EEPROM subsystem entirely. (#25173)Nick Brassel2025-04-191-1/+0
* Non-volatile memory data repository pattern (#24356)Nick Brassel2025-03-213-5/+5
* Add EOL to non-keyboard files (#24990)Joel Challis2025-03-071-1/+1
* Refactor Hue Breathing matrix effect with runner (#24525)フィルターペーパー2025-01-021-13/+9
* Update Raindrops effect to respect LED range limits (#24531)フィルターペーパー2025-01-021-11/+18
* Update Starlight matrix effects (#24521)フィルターペーパー2025-01-023-35/+56
* Expose rgb_matrix_update_pwm_buffers to be available in keymaps (#24573)Eric N. Vander Weele2024-11-081-0/+1
* Refactor Breathing effect with runner (#24535)フィルターペーパー2024-10-281-11/+6
* Update Jellybean Raindrops to respect LED range limits (#24534)フィルターペーパー2024-10-281-8/+16
* Update Pixel Rain to respect LED range limits (#24532)フィルターペーパー2024-10-281-14/+9
* Refactor Riverflow matrix effect with runner (#24520)フィルターペーパー2024-10-281-11/+7
* Rename RGB and HSV structs (#24471)Ryan2024-10-1252-87/+87
* WS2812 API rework (#24364)Ryan2024-10-063-55/+16
* Reinstate global `k_rgb_matrix_split` (#24388)Ryan2024-09-151-4/+7
* Remove global k_rgb_matrix_split (#24348)Thomas Weißschuh2024-09-011-5/+0
* Refactor starlight RGB matrix effects (#24202)フィルターペーパー2024-08-143-14/+17
* Refactor riverflow RGB matrix loop (#24203)フィルターペーパー2024-08-141-1/+1
* Check LED flags for Pixel Fractal effect (#23881)フィルターペーパー2024-07-231-12/+12
* Remove useless `LED/RGB_MATRIX_ENABLE` ifdefs (#23726)Ryan2024-05-162-3/+3
* Rename `RGBW` define to `WS2812_RGBW` (#23585)Ryan2024-04-271-1/+1
* Rename `process_{led,rgb}_matrix()` (#23422)Ryan2024-04-052-2/+2
* Add init function to RGBLight driver struct (#23076)Ryan2024-03-181-0/+1
* LED drivers: add support for IS31FL3236 (#23264)Ryan2024-03-172-0/+10
* Add RGB matrix & LED Matrix support for IS31FL3729 (#21944)HorrorTroll2024-02-162-0/+10
* Add missing rgb matrix default parameters (#22281)Fabien Fellay2024-01-302-1/+5
* Solid reactive: improve fading effect (#22656)フィルターペーパー2024-01-091-1/+1
* Remove IS31FLCOMMON code (#22800)Ryan2024-01-022-10/+0
* LED drivers: extract IS31FL3746A from IS31COMMON (#22637)Ryan2024-01-012-0/+10
* LED drivers: extract IS31FL3745 from IS31COMMON (#22636)Ryan2024-01-012-0/+10
* LED drivers: extract IS31FL3743A from IS31COMMON (#22635)Ryan2024-01-012-0/+10
* LED drivers: extract IS31FL3742A from IS31COMMON (#22620)Ryan2024-01-012-0/+10
* Rename `RGB_DISABLE_WHEN_USB_SUSPENDED` -> `RGB_MATRIX_SLEEP` (#22682)Ryan2023-12-201-1/+1
* Update keyboard LED driver configs (#22638)Ryan2023-12-181-2/+2
* Remove redundant RGB/LED matrix eeconfig init (#22673)Joel Challis2023-12-161-6/+0
* LED/RGB Matrix: add header for drivers (#22628)Ryan2023-12-083-36/+47
* Converted RGB matrix to use last_input_activity_elapsed(). (#21687)Pete Neisen2023-11-291-16/+3