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* Fix RGB Matrix Typing Heatmap overflow (#25915)nullptr2026-01-031-1/+1
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* [CI] Format code according to conventions (#25828)QMK Bot2025-11-301-2/+1
| | | Format code according to conventions
* Fix RGB matrix not syncing and turning off properly on timeout (#25467)Filios922025-10-271-14/+18
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* Add generic handling to cycle LED/RGB Matrix flags (#24649)Joel Challis2025-09-222-0/+55
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* Restructure Pixel Rain interval code (#25516)フィルターペーパー2025-09-101-9/+16
| | | | Co-authored-by: Joel Challis <git@zvecr.com>
* Simplify hue calculation in raindrops animation (#25587)フィルターペーパー2025-09-061-7/+2
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* Clamp reactive offset value (#25489)フィルターペーパー2025-07-132-0/+2
| | | * Avoids underflow of the unsigned 8-bit
* Refactor Starlight Smooth matrix effect (#25442)フィルターペーパー2025-07-061-1/+1
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* Add `{rgb|led}_matrix_get_mode_name()`. (#25344)Nick Brassel2025-06-072-1/+59
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* Add `compiler_support.h` (#25274)Pablo Martínez2025-05-221-1/+3
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* [Chore] use {rgblight,rgb_matrix}_hsv_to_rgb overrides (#25271)Stefan Kerkmann2025-05-201-2/+2
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* Enable community modules to define LED matrix and RGB matrix effects. (#25187)Pascal Getreuer2025-05-122-0/+18
| | | | Co-authored-by: Joel Challis <git@zvecr.com>
* [New Feature/Core] New RGB Matrix Animation "Starlight Smooth" (#25203)art-was-here2025-05-122-0/+27
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* Add additional hooks for Community modules (#25050)Drashna Jaelre2025-05-051-0/+10
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* Allow for disabling EEPROM subsystem entirely. (#25173)Nick Brassel2025-04-191-1/+0
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* Non-volatile memory data repository pattern (#24356)Nick Brassel2025-03-213-5/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * First batch of eeconfig conversions. * Offset and length for datablocks. * `via`, `dynamic_keymap`. * Fix filename. * Commentary. * wilba leds * satisfaction75 * satisfaction75 * more keyboard whack-a-mole * satisfaction75 * omnikeyish * more whack-a-mole * `generic_features.mk` to automatically pick up nvm repositories * thievery * deferred variable resolve * whitespace * convert api to structs/unions * convert api to structs/unions * convert api to structs/unions * fixups * code-side docs * code size fix * rollback * nvm_xxxxx_erase * Updated location of eeconfig magic numbers so non-EEPROM nvm drivers can use them too. * Fixup build. * Fixup compilation error with encoders. * Build fixes. * Add `via_ci` keymap to onekey to exercise VIA bindings (and thus dynamic keymap et.al.), fixup compilation errors based on preprocessor+sizeof. * Build failure rectification.
* Add EOL to non-keyboard files (#24990)Joel Challis2025-03-071-1/+1
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* Refactor Hue Breathing matrix effect with runner (#24525)フィルターペーパー2025-01-021-13/+9
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* Update Raindrops effect to respect LED range limits (#24531)フィルターペーパー2025-01-021-11/+18
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* Update Starlight matrix effects (#24521)フィルターペーパー2025-01-023-35/+56
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* Expose rgb_matrix_update_pwm_buffers to be available in keymaps (#24573)Eric N. Vander Weele2024-11-081-0/+1
| | | | | | | | | | | | * Expose rgb_matrix_update_pwm_buffers to be available in keymaps Exposing this API enables the examples in the keyboard shutdown/reboot documentation to compile instead of calling `rgb_matrix_driver.flush` directly. * Remove extraneous rgb_matrix_update_pwm_buffers prototype declarations Now that `rgb_matrix_update_pwm_buffers` is public, there isn't the need for local prototype declarations.
* Refactor Breathing effect with runner (#24535)フィルターペーパー2024-10-281-11/+6
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* Update Jellybean Raindrops to respect LED range limits (#24534)フィルターペーパー2024-10-281-8/+16
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* Update Pixel Rain to respect LED range limits (#24532)フィルターペーパー2024-10-281-14/+9
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* Refactor Riverflow matrix effect with runner (#24520)フィルターペーパー2024-10-281-11/+7
| | | | Co-authored-by: Ryan <fauxpark@gmail.com>
* Rename RGB and HSV structs (#24471)Ryan2024-10-1252-87/+87
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* WS2812 API rework (#24364)Ryan2024-10-063-55/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Begin WS2812 API rework * Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang * Formatting & update PS2AVRGB I2C driver (untested) * Tested ARM bitbang RGB+RGBW * Tested ARM SPI RGB - RGBW not working * Tested ARM PWM RGB+RGBW * Tested RP2040 PIO driver RGB+RGBW * Update RGBLight * Formatting * Fix BM60HSRGB rev2 * Fix oddforge/vea * Fix 1k and XD002 RGBLite * Fix model_m/mschwingen * Fix handwired/promethium * Rename `WS2812_LED_TOTAL` for BM60HSRGB * Fix work_louder boards * Fix dawn60 * Fix rgbkb/pan * Fix neson_design/700e and n6 * Fix ergodox_ez/shine * ergodox_ez/shine: invert indices for left half * Fix matrix/abelx * Fix matrix/m20add * Remove custom rgblight driver for matrix/noah - should be done with lighting layers * Fix LED indexes for RGBLight split * Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()` * Update WS2812 API docs * `ergodox_ez/shine`: simplify LED index calculation * LED/RGB Matrix: Add weak function for LED index resolution * Bandaid fix for RGB Matrix splits not using WS2812 * `steelseries/prime_plus`: redo custom RGBLight driver * Update keyboards/steelseries/prime_plus/rgblight_custom.c Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> --------- Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
* Reinstate global `k_rgb_matrix_split` (#24388)Ryan2024-09-151-4/+7
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* Remove global k_rgb_matrix_split (#24348)Thomas Weißschuh2024-09-011-5/+0
| | | All users have their own local definition.
* Refactor starlight RGB matrix effects (#24202)フィルターペーパー2024-08-143-14/+17
| | | | | | * Use unsigned integers * Use lib8tion random8 function * Test for valid LED flags * Use rgb_matrix_hsv_to_rgb function
* Refactor riverflow RGB matrix loop (#24203)フィルターペーパー2024-08-141-1/+1
| | | Check for LED flags at the start of loop to skip early
* Check LED flags for Pixel Fractal effect (#23881)フィルターペーパー2024-07-231-12/+12
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* Remove useless `LED/RGB_MATRIX_ENABLE` ifdefs (#23726)Ryan2024-05-162-3/+3
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* Rename `RGBW` define to `WS2812_RGBW` (#23585)Ryan2024-04-271-1/+1
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* Rename `process_{led,rgb}_matrix()` (#23422)Ryan2024-04-052-2/+2
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* Add init function to RGBLight driver struct (#23076)Ryan2024-03-181-0/+1
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* LED drivers: add support for IS31FL3236 (#23264)Ryan2024-03-172-0/+10
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* Add RGB matrix & LED Matrix support for IS31FL3729 (#21944)HorrorTroll2024-02-162-0/+10
| | | | | Co-authored-by: Xelus22 <preyas22@gmail.com> Co-authored-by: dexter93 <d3xter93@gmail.com>
* Add missing rgb matrix default parameters (#22281)Fabien Fellay2024-01-302-1/+5
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* Solid reactive: improve fading effect (#22656)フィルターペーパー2024-01-091-1/+1
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* Remove IS31FLCOMMON code (#22800)Ryan2024-01-022-10/+0
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* LED drivers: extract IS31FL3746A from IS31COMMON (#22637)Ryan2024-01-012-0/+10
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* LED drivers: extract IS31FL3745 from IS31COMMON (#22636)Ryan2024-01-012-0/+10
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* LED drivers: extract IS31FL3743A from IS31COMMON (#22635)Ryan2024-01-012-0/+10
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* LED drivers: extract IS31FL3742A from IS31COMMON (#22620)Ryan2024-01-012-0/+10
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* Rename `RGB_DISABLE_WHEN_USB_SUSPENDED` -> `RGB_MATRIX_SLEEP` (#22682)Ryan2023-12-201-1/+1
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* Update keyboard LED driver configs (#22638)Ryan2023-12-181-2/+2
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* Remove redundant RGB/LED matrix eeconfig init (#22673)Joel Challis2023-12-161-6/+0
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* LED/RGB Matrix: add header for drivers (#22628)Ryan2023-12-083-36/+47
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* Converted RGB matrix to use last_input_activity_elapsed(). (#21687)Pete Neisen2023-11-291-16/+3
| | | | Co-authored-by: Nick Brassel <nick@tzarc.org>