| Commit message (Collapse) | Author | Age | Files | Lines |
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Regenerate Files
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Format code according to conventions
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* First batch of eeconfig conversions.
* Offset and length for datablocks.
* `via`, `dynamic_keymap`.
* Fix filename.
* Commentary.
* wilba leds
* satisfaction75
* satisfaction75
* more keyboard whack-a-mole
* satisfaction75
* omnikeyish
* more whack-a-mole
* `generic_features.mk` to automatically pick up nvm repositories
* thievery
* deferred variable resolve
* whitespace
* convert api to structs/unions
* convert api to structs/unions
* convert api to structs/unions
* fixups
* code-side docs
* code size fix
* rollback
* nvm_xxxxx_erase
* Updated location of eeconfig magic numbers so non-EEPROM nvm drivers can use them too.
* Fixup build.
* Fixup compilation error with encoders.
* Build fixes.
* Add `via_ci` keymap to onekey to exercise VIA bindings (and thus dynamic keymap et.al.), fixup compilation errors based on preprocessor+sizeof.
* Build failure rectification.
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Regenerate Files
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* Begin WS2812 API rework
* Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang
* Formatting & update PS2AVRGB I2C driver (untested)
* Tested ARM bitbang RGB+RGBW
* Tested ARM SPI RGB - RGBW not working
* Tested ARM PWM RGB+RGBW
* Tested RP2040 PIO driver RGB+RGBW
* Update RGBLight
* Formatting
* Fix BM60HSRGB rev2
* Fix oddforge/vea
* Fix 1k and XD002 RGBLite
* Fix model_m/mschwingen
* Fix handwired/promethium
* Rename `WS2812_LED_TOTAL` for BM60HSRGB
* Fix work_louder boards
* Fix dawn60
* Fix rgbkb/pan
* Fix neson_design/700e and n6
* Fix ergodox_ez/shine
* ergodox_ez/shine: invert indices for left half
* Fix matrix/abelx
* Fix matrix/m20add
* Remove custom rgblight driver for matrix/noah - should be done with lighting layers
* Fix LED indexes for RGBLight split
* Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()`
* Update WS2812 API docs
* `ergodox_ez/shine`: simplify LED index calculation
* LED/RGB Matrix: Add weak function for LED index resolution
* Bandaid fix for RGB Matrix splits not using WS2812
* `steelseries/prime_plus`: redo custom RGBLight driver
* Update keyboards/steelseries/prime_plus/rgblight_custom.c
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
---------
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
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* ADD RGB_DEFAULT_DISABLED option and updated documentation
* Formatting
* Add as by fauxpark's suggestion
Co-authored by: fauxpark
* Formatting
* Use boolean values instead of numerical
Co-authored-by: Ryan <fauxpark@gmail.com>
* Edit documentation formatting
Co-authored-by: Ryan <fauxpark@gmail.com>
* Remove comment
Co-authored-by: Ryan <fauxpark@gmail.com>
* Set RGB mode to DEFAULT macro at init
Co-authored-by: Ryan <fauxpark@gmail.com>
---------
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: zvecr <git@zvecr.com>
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Co-authored-by: Nick Brassel <nick@tzarc.org>
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lighting layers (#18338)
Co-authored-by: Sergey Vlasov <sigprof@gmail.com>
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* Remove rgblight_list defines with no usage
* Remove rgblight_setrgb_*[_at] defines
* Remove rgblight_sethsv_* defines
* Remove rgblight_sethsv_noeeprom_* defines
* Delete rgblight_list.h and remove all references
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* Fix retain brightness when val is changed while a layer is active
* Fix retain brightness for RGBLIGHT_MODE_STATIC_GRADIENT
* Fix formatting
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This takes up about 700 bytes of space, and needs to be swapped to
opt-in, rather than opt-out. Build failures in general on AVR due to the
scarcity of available flash. People can re-enable it by adding to their
keymap's config.h files:
```
#define RGBLIGHT_EFFECT_TWINKLE
```
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Add guard `RGBLIGHT_LAYERS_RETAIN_VAL` to retain the currently used val
when applying lighting layers.
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